10-25-2024, 09:30 AM
I just see these things getting better and better... and yet I wonder if they could ever truly 'replace' anything.
What constitutes a good portrayal of a character in an acting role, to me, has to do with how the actor applies his or her skill to 'become' to the person they are portraying. The way they 'interpret' the totality of their performance... the "art" which they bring to the role development... ticks, gestures, posture, reactions, all these things make the performance what it is.
Computer simulation "might" get to the point of "sufficing adequately" from a 'production' perspective. But I think it won't ever replace a 'human' performance and the nuance it provides.
Also, the act of artificial "voice" dubbing makes another hurdle which I find unlikely to ever exceed "being adequate." (The human voice and the manner of delivery are equally subject to a nuance that 'machines' simply lack the capacity to reproduce... at least for now.)
I found it amusing that the offered video producers have a media product that injects into it's main plotline that any protagonist will be a hard-bodied, skimpily clad teenage girl trained in acrobatic combat and police investigation... I sure it will be well-accepted by their fan-base who perhaps are likely very keen to overlook technical 'adequacy' or lack of nuance in lieu of other visual priorities.
What constitutes a good portrayal of a character in an acting role, to me, has to do with how the actor applies his or her skill to 'become' to the person they are portraying. The way they 'interpret' the totality of their performance... the "art" which they bring to the role development... ticks, gestures, posture, reactions, all these things make the performance what it is.
Computer simulation "might" get to the point of "sufficing adequately" from a 'production' perspective. But I think it won't ever replace a 'human' performance and the nuance it provides.
Also, the act of artificial "voice" dubbing makes another hurdle which I find unlikely to ever exceed "being adequate." (The human voice and the manner of delivery are equally subject to a nuance that 'machines' simply lack the capacity to reproduce... at least for now.)
I found it amusing that the offered video producers have a media product that injects into it's main plotline that any protagonist will be a hard-bodied, skimpily clad teenage girl trained in acrobatic combat and police investigation... I sure it will be well-accepted by their fan-base who perhaps are likely very keen to overlook technical 'adequacy' or lack of nuance in lieu of other visual priorities.